Monday, December 23, 2019
Today, Many Tend To Believe That Videogames Have Major
Today, many tend to believe that videogames have major negative effects on the brain and a personââ¬â¢s well being. People and scientists believe that videogames can be addictive after a while, they can make children antisocial, and they negatively influence young children and teens. Although many like to believe that videogames are more harmful than helpful, there are actually more positives than negatives. With video games, kids learn quick thinking, multitasking, problem solving, logic, and much more. In fact, some schools have adopted the idea of offering game design in the library as a way to help enhance children and teens thinking. These are just a few of the many traits that kids will need later on in life. Since the mid to late 1900s,â⬠¦show more contentâ⬠¦(TRANSITION) The effects of video games on the development of children and teenagers minds has been a controversial topic for many years. For example, Mortal Kombat was a video game created years ago that included intense blood and gore for the time period in which it was created. Therefore, the Entertainment Software Rating Board was created. ERSBââ¬â¢s goal was to create a rating system for video games. Different video games have different ratings depending upon the content that the ERSB thinks is okay for a specific age group. These ratings were established purely to make sure that small children did not see or hear things that they shouldnââ¬â¢t for their age. The rating system goes as E (everyone), E+10 (everyone 10 and up) T (Teens), M (mature 17+), A (Adult only). E rated games meant that those video games had content acceptable for anyone and everyone, even small children. Those games were mostly cartoon made. If the video games were specifically meant for children, they were most l ikely based off of childrenââ¬â¢s movies or shows. E+10 rated video games contain slightly more violence in them. Hence why they are rated for anyone 10 and up. These games only have slightly more violence because by the age of ten, they have been introduced to more adult content. However not by much since they still donââ¬â¢t fully comprehend the differenceShow MoreRelatedThe Lego Group : A Company1361 Words à |à 6 Pagesheadquartered in Billund, Denmark and has main offices located in China, London, Shanghai, Singapore, the United Kingdom, and the United States. It was founded in 1932 by Ole Kirk Christiansen in a carpenter shop that eventually lead to the LEGO we all know today. Most of their products are based off the trademarked LEGO brick. The name of the company is a combination of two danish words, ââ¬Å"leg godtâ⬠, which translates into play well. The company was passed from father to son and continues to remain familyRead MoreEssay on The Media Should Be Censored1023 Words à |à 5 Pagescontrol to adjust to all levels of knowledge in people. 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